A downloadable game for Windows

This demo showcases the project of my Master’s thesis at the Technical University of Denmark (DTU), where I built a custom physics-based football simulation and a shot prediction system for real-time gameplay. Full technical details and source code are available in the public GitHub repository.

The simulation models all the key forces on a spinning football— aerodynamic forces, bounces, and ground friction—and runs entirely in Unity with a Semi-Implicit Euler integrator at 60 fps

Shot Systems

The build includes three shooting modes:

  • Manual Shot – Shoots the ball with your chosen direction, initial speed, and spin.

  • Target Shot – Automatically compute the direction to reach a target, given speed and spin.

  • Two Constraints Shot – Find the best trajectory to reach the target while clearing a defensive wall, using only the initial speed.

Controls

The demo can only be played using a controller.

Updated 26 days ago
StatusReleased
PlatformsWindows
AuthorRiccardo Nicora

Download

Download
Controllable_Ball_Physics_Simulation.zip 33 MB

Leave a comment

Log in with itch.io to leave a comment.